Free Years 7–8 Maths practice — solve one-step, two-step, bracketed and decimal linear equations. No account needed.
Solve supplied one-step, two-step, bracketed and decimal linear equations in one variable. The default practice mode is untimed, so the learner can think before choosing. Correct answers build a gentle celebration; mistakes receive corrective feedback and return later rather than causing a penalty spiral.
Learning objective: Solve supplied one-step, two-step, bracketed and decimal linear equations in one variable.
Curriculum anchor: England KS3 mathematics: solve linear equations in one unknown algebraically, including those with the unknown on both sides.
This game is designed as short independent practice after an idea has been introduced. It does not replace direct teaching, mathematical or scientific discussion, or an adult checking whether the learner can explain the idea away from the screen.
Keep each transformation balanced on both sides, simplify before isolating the variable and substitute back to check. Stop while attention is still good. A short accurate return tomorrow is more useful than extending a tired session today.
Does it need an account? No. The game runs in the browser and asks for no name, email address, school or location.
Is it timed? Practice is untimed. Where a sprint exists it is optional. Times Tables Sprint also includes MTC-style independent practice, not an expected-standard judgement.
Can it be used on a phone? Yes. Buttons support touch and keyboard use; sorting always has a tap alternative to dragging.
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