Short, calm, curriculum-linked
Free curriculum games
Choose a short, curriculum-linked game for number fluency, fractions, measures, time, grammar, reading, classification or life cycles. Every game works with keyboard and touch controls, starts untimed, and explains mistakes without a penalty spiral.
- No account needed
- Keyboard and touch
- Untimed by default
- Saving is optional
Choose a game
Maths · Years 2–6
Times Tables Sprint
Practise multiplication facts from 2 to 12 in an untimed mode, a 60-second sprint or an MTC-style independent practice mode.
Maths · Years 1–3
Number Bonds Sprint
Build fast, flexible recall of number pairs that total 10, 20 or 100 in calm untimed practice or a short optional sprint.
Maths · Years 1–4
Doubles & Halves Sprint
Practise connected doubling and halving facts with ranges to 20, 50 and 100.
Maths · Years 1–6
Addition & Subtraction Sprint
Choose a number range and practise connected mental addition and subtraction questions with immediate corrective feedback.
Maths · Years 3–6
Place Value Sprint
Read, partition and reason about the value of digits in numbers from tens to millions.
Maths · Years 3–6
Rounding Sprint
Practise rounding whole numbers to a chosen power of ten and revisit missed questions automatically.
Maths · Years 2–6
Division Facts Sprint
Practise related division facts from ÷2 to ÷12 in calm untimed practice or a short optional sprint.
Maths · Years 4–6
Number Properties Sprint
Choose multiples, factors, prime numbers or square numbers and practise identifying each property.
Maths · Years 1–3
Money Sprint
Practise coin totals, adding amounts and calculating change with UK pounds and pence.
Maths · Years 2–4
Compare & Order Sprint
Compare and order whole numbers in ranges to 100 and 1,000.
Maths · Years 1–2
Shape Sorter
Sort illustrated common shapes as 2D or 3D, then compare straight and curved sides, faces and curved surfaces.
Science · Years 2–4
Science Sorter
Sort examples into scientific groups and read a short explanation after every decision.
Science · Years 1–4
Life Cycles Line-Up
Put stages of animal, plant and human growth in order, then see the completed cycle as a wheel.
Science · Year 1
Materials Sorter
Sort everyday objects and materials by name, type and simple physical properties across four Year 1 science rounds.
Maths · Years 2–4
Fractions Sprint
Practise fractions of amounts, equivalent fractions and comparing fractions through three selectable question sets.
Maths · Years 4–5
Measures Sprint
Convert common metric units of length, mass and capacity in three selectable practice sets.
Maths · Years 2–4
Counting Steps Sprint
Count forwards and backwards in curriculum-linked step sizes from 2 to 1,000.
English · Years 2–4
Word Class Sorter
Sort highlighted words by their role in a sentence, including nouns, verbs, adjectives, tense and pronouns.
Maths · Years 1–4
Clock Sprint
Read generated analogue clocks and match times from o'clock through to minute-accurate and 24-hour notation.
Maths · Years 1–2
Position & Turns Sprint
Use generated scenes to practise position words, arrow directions and quarter, half, three-quarter and whole turns.
Maths · Year 1
Number Words Sprint
Recognise number words to 20, find one more or one less, and continue counting sequences to 100.
English · Years 1–2
Word Detective
Sort carefully chosen words by syllable count and decide whether un- is acting as a prefix.
Maths · Years 4–5
Decimals Sprint
Practise recognising, calculating with and scaling decimals through tenths and hundredths.
Maths · Year 5
Percentages Sprint
Recognise percentages and find 10%, 25% and 50% of whole-number amounts.
Maths · Years 4–6
Negative Numbers Sprint
Count backwards through zero and solve calculations and intervals involving negative numbers.
Maths · Years 3–5
Roman Numerals Sprint
Read Roman numerals in strictly separated ranges from clock faces to 1,000.
Maths · Years 2–3
Measuring Sprint
Read generated rulers, measuring jugs and dial scales in centimetres, millilitres and grams.
Science · Year 1
Body & Plants Sprint
Name circled parts of the body, flowering plants and trees, and connect each sense to the body part that detects it.
English · Year 1
First to Last
Put dates, letters, one-way events and short story sentences into a single defensible order.
Science · Year 1
Seasons Sorter
Sort reviewed seasonal signs, changes in day length and weather that can occur in every season.
Science · Year 1
Animal Sort
Sort animals by group, body covering and diet using reviewed examples and explanations.
English · Year 1
Sentence Sense
Practise capital letters, sentence-ending punctuation and regular plurals with one defensible answer per question.
English · Year 1
Read and Think
Read a short passage, use its clues to answer one question, and explain what the text tells you or what happens next.
How these games are checked
Each game uses curriculum-linked question generators or reviewed content banks. Browser tests cover keyboard play, touch alternatives, blocked storage, reduced motion and small screens. The page itself stays fixed while the game stage can scroll internally when genuinely needed.