Free Year 7 Maths practice — generate sequence terms, match rules and use nth-term expressions. No account needed.
Generate terms from supplied rules, match arithmetic sequence rules and find or use nth-term expressions. The default practice mode is untimed, so the learner can think before choosing. Correct answers build a gentle celebration; mistakes receive corrective feedback and return later rather than causing a penalty spiral.
Learning objective: Generate terms from supplied rules, match arithmetic sequence rules and find or use nth-term expressions.
Curriculum anchor: England KS3 mathematics: generate terms of a sequence from a term-to-term or position-to-term rule and deduce expressions for the nth term of linear sequences.
This game is designed as short independent practice after an idea has been introduced. It does not replace direct teaching, mathematical or scientific discussion, or an adult checking whether the learner can explain the idea away from the screen.
Ask the learner to state the common difference, verify term 1 and check a later position before accepting an nth-term rule. Stop while attention is still good. A short accurate return tomorrow is more useful than extending a tired session today.
Does it need an account? No. The game runs in the browser and asks for no name, email address, school or location.
Is it timed? Practice is untimed. Where a sprint exists it is optional. Times Tables Sprint also includes MTC-style independent practice, not an expected-standard judgement.
Can it be used on a phone? Yes. Buttons support touch and keyboard use; sorting always has a tap alternative to dragging.
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