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Magnetism Lab

Free Year 8 Science practice — explore fields, electromagnets and the motor effect. No account needed.

About Magnetism Lab

Interpret magnetic fields, material magnetisation, electromagnet variables and the motor effect. The default practice mode is untimed, so the learner can think before choosing. Correct answers build a gentle celebration; mistakes receive corrective feedback and return later rather than causing a penalty spiral.

Curriculum purpose

Learning objective: Use field and domain models, current direction and controlled evidence to explain magnetic interactions and devices.

Curriculum anchor: England KS3 Science: magnetic poles and fields; Earth magnetism; electromagnets; force on current-carrying wires.

This game is designed as short independent practice after an idea has been introduced. It does not replace direct teaching, mathematical or scientific discussion, or an adult checking whether the learner can explain the idea away from the screen.

For parents and carers

Ask the learner to predict what reverses, what strengthens and which variable must stay controlled. Stop while attention is still good. A short accurate return tomorrow is more useful than extending a tired session today.

Frequently asked questions

Does it need an account? No. The game runs in the browser and asks for no name, email address, school or location.

Is it timed? Practice is untimed. Where a sprint exists it is optional. Times Tables Sprint also includes MTC-style independent practice, not an expected-standard judgement.

Can it be used on a phone? Yes. Buttons support touch and keyboard use; sorting always has a tap alternative to dragging.

Progress on this device

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